

Texturing
Getting to know the workflow between Maya, Mudbox and Photoshop is the difficult part. My character model has the following objects 1....


Character Modelling
Topology I used polygonal modelling for this model. I created each part as a separate object. The initial model was very low polygon....


My first Character Rig: The Balet dancer
Learning to Rig is what I imagine it would be like to learn how to explain the choreography of a complicated dance to a person who...


UV unwrapping
I made sure that the 3D unwrap plugin was checked. I learned this lesson the hard way the last time I unwrapped a model. I used either...


Software/Applications
To DO Option 1: Maya animation Render png sequence Assets: 3d model The world/planet: sphere with texture for earth and water ...


Project Revision
I decided to change my project. The initial project idea was too open ended and I could not focus. It was very ambitious and ambiguous....