

The Glen Angel Character
Background I was inspired by my hometown Glencolmcille and it's rich Archeological History and Ancient Pagan and Christian artefacts to...


Maya/mudbox workflow: Managing Files
For each of the separate objects in the model I exported PSD files for - diffuse -specular and extracted maps - normal -...


Modelling other objects
Using Metaballs I created fluid spheres in maya.


Walk cycle and bouncing ball
Walk Cycle I animated this walk cycle on a pre rigged model Bouncing Ball Simple ball rig set up


Hot Air Balloon
Texture Wireframe UV map Mudbox


Emerald Guitar Project
The company Emerald Guitars make custom made artisan guitars from carbon fibre. Their guitars are built to order. I contacted Emerald...


Texturing
Getting to know the workflow between Maya, Mudbox and Photoshop is the difficult part. My character model has the following objects 1....


Character Modelling
Topology I used polygonal modelling for this model. I created each part as a separate object. The initial model was very low polygon....


My first Character Rig: The Balet dancer
Learning to Rig is what I imagine it would be like to learn how to explain the choreography of a complicated dance to a person who...